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NPC Generator

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Advanced [show]


Adran Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. He wears his chestnut hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His father raised him in a mountain cabin. A few years later when the south was not economically sound they moved to his current location. He has achieved small success as a Blacksmith.

Motivation: He is unsatisfied with his job; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Bonds: Nature, Criminal record, Immigrant, Job. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Adran Caphaxath, Male Half-Elf Monk 2
Medium (5'1") Half-Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Infernal, Halfling
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 150 pp. 1 Masterwork Common Melee.


Social Check DCs


Ar-Karo Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is slicked back into a classic pompadour. His gray eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Spy and found it very stressful. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He would like to get married and retire; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Military, Job, Has a crush. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Ar-Karo Mori, Male Half-Orc Barbarian 7
Medium (5'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 69 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Mhurren Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple red robe with blue stripes complete with hood. He is portly but not overly obese. His long blonde hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted psionic powers by his dying sister.

Motivation: He is terrified, and will act out of fear; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Gifted. Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Mhurren Lincoln, Male Half-Orc Warrior 6
Medium (5'3") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Athletics +6, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +4

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zephan Vice, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is greying and his face has many wrinkles. This red eyed southerner is not easily forgotten.

Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He left for the south, certain he would find work there.

Motivation: Doesn't want to be a Doctor and was forced into it by his family.

Flaws: Antagonistic. Bonds: Rich, Has a crush, Immigrant, Family. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Zephan Vice, Male Tiefling Paladin 3
Medium (5'2") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4000 cp.


Social Check DCs

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