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NPC Generator

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Advanced [show]


Uraim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears an entirely red suit with brown socks and a vest with buckled shoes. He has a small bristly mustache and wavy black hair. His otherwise smooth face is marked with small tiny scars.

Personality: Uraim wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is harsh and unforgiving.

History: He was born in the west, but his parents moved at a very young age to the south. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Uraim Balderk, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Medrash Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a Stetson hat to cover his moderate length red crest. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Medrash took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: He is greedy.

Ideals: Gifted, Entrepeneur. Bonds: Rich. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Medrash Hashphronyxadyn, Male Dragonborn Barbarian 4
Medium (6'3") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 15 (+2)16 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Superior lock. 1 Bullseye lantern. 1 Masterwork Musical instrument. 1 Silver holy symbol.


Social Check DCs


Eberk Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing colorful clothing, dressed as a Hunter. His hair is short and white. His brown unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: The child of southern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered dancing. He left for the south, certain he would find work there.

Motivation: To clean up the streets; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Disease. Bonds: Guardian, Immigrant, Slave. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Eberk Bigtoe, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 90 pp.


Social Check DCs


Hobart Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He keeps his golden hair in a flapper bob. His eyes are green and catlike.

Personality: Hobart hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Some 9 years later his spouse died after the birth of his son. Heartbroken, Hobart never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Artistic, Pacifist. Flaws: Depressed. Bonds: Rich, In love. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Hobart Warmwater, Male Halfling Wizard 15
Small (3'1") Halfling, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 85 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 17 (+3)16 (+3)
Skills Animal Handling +8
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Auran
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 7000 gp. Tiger eye turquoise (15 gp). Smoky quartz (60 gp). Rose (60 gp). Golden yellow topaz (400 gp). Bloodstone (60 gp). White pearl (110 gp). Golden yellow topaz (400 gp). Sard (60 gp). Chalcedony (60 gp). Moss agate (15 gp). Alexandrite (400 gp). Malachite (15 gp).


Social Check DCs

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