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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Faran Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this southern man is dressed in an above average manner. His hair is chestnut and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Energy wise he seems alert and responsive.

History: When he was but 4 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Passionate, Professionalism. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Faran Appleblossom, Male Halfling Wizard 8
Small (2'10") Halfling, Neutral Good (CR 8)
Armor Class 14
Hit Points 30 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 9000 sp.


Social Check DCs


Beloril Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. His white hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the west, but his parents moved at a very young age to the north. His childhood dream was to be a Healer, but he was a colossal failure. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Fighting, Extrovert. Bonds: Attractive, Has a crush, Immigrant, Job. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Beloril Brawnanvil, Male Dwarf Warrior 8
Medium (4'4") Dwarf, Neutral Good (CR 8)
Armor Class 13
Hit Points 56 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp. Old masterpiece painting (800 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item.


Social Check DCs


Alberich Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His red hair, when down, is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east to a Fisher, Alberich learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Bonds: Job, Adventurer. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Alberich Torevir, Male Dwarf Cleric 9
Medium (3'11") Dwarf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 38 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is matted, messy, and big. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Healer

Voice: Speaks in third person

Attributes [hide]

Robert Mancilla, Male Half-Elf Bard 13
Medium (5'8") Half-Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 52 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Terran
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1000 gp. Tiger eye turquoise (6 gp). Obsidian (6 gp). Aquamarine (700 gp). Black pearl (700 gp). Bloodstone (30 gp). Deep blue spinel (700 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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