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NPC Generator

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Advanced [show]


Qemuel Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his brown robe and has his trident always slung over his shoulder. His hair is greying and his face has many wrinkles. His eyes are white and catlike.

Personality: Aggressive, abrasive, and angry, Qemuel embodies much of what other species detest in the Tieflings. His job bores him to no end. He has decided to make it more interesting.

History: He served in the navy to pay for his family's outstanding loans. Qemuel was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Priest. He now travels the world, in search of power and loot.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Criminal record, Military. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Qemuel Debauchery, Male Tiefling Wizard 1
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills Religion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Sylvan, Auran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 90 gp.


Social Check DCs


Berrian Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown armored body suit, with a simple green line shooting up and back down. He is bald on top and has large brown tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Berrian is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a sailor and was forced into it by his family

Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Berrian Wilmont, Male Half-Elf Barbarian 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Investigation +4, Performance +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 5000 sp. Peridot (70 gp). Brown-green garnet (110 gp). Moss agate (10 gp).


Social Check DCs


Zedaar Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His crest is cut close to his head. His gold eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Zedaar lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Optimist. Flaws: Ugly. Bonds: Guardian, Family. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Zedaar Pyraxtallinost, Male Dragonborn Aristocrat 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Roland Hallewell, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear grey tank tops with violet pants. His blonde hair is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.

History: Sold as a small child to a slaver, Roland was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Selfish. Bonds: Poor, Mentor, Slave. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Roland Hallewell, Male Human Paladin 2
Medium (5'6") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)9 (-1) 13 (+1)17 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 330 gp.


Social Check DCs

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