Beloril Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a top hat to cover his moderate length red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born to a pair of adventurers, Beloril grew up listening to his mother's many stories. Beloril abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: He has passion for adventuring and risk.
Ideals: Passionate. Flaws: Ugly, Insomniac. Bonds: Adventurer, Rich. Occupation: Baker
Voice: Speaks with a cold
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 70 pp. 1 Masterwork Common Melee.
Uthemar Holimion, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a custom-built plate barding that's adorned with green lining and desert motifs. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new performer responsibilities is difficult
Ideals: Logical. Flaws: Disease. Bonds: Poor, Criminal record, Job. Occupation: Performer
Voice: Australian accent
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 8)
Armor Class 14
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 14 (+2) | 19 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Dwarven, Gnoll, Infernal
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +7
Possessions: 1600 gp. Golden yellow topaz (300 gp). Banded agate (7 gp). Chrysoprase (20 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item.
Sammal Strength, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a yellow tunic with grey highlights, and long black pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.
History: Sammal was born with his father's beautiful face. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: He feels threatened by others; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane, Hedonist, Shy. Bonds: Attractive. Occupation: Carter
Voice: Irish accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 19 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Undercommon, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Red-brown spinel (110 gp).
Frouse Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. His hair is brown and curly. His eyes, though not visible through his cowl, are green.
Personality: He is business-like. He takes instructions and follows them to the letter. He enjoys reading and quiet.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Marshal for hire.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.
Ideals: Professionalism, Logical. Bonds: Rich, Job. Occupation: Marshal
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 20 (+5) | 11 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp.
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