Beloril Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He likes to wear ponchos typically of a light tan in addition to tight pants. His whole body is exceptionally muscular. He wears his golden hair up in a very large beehive style do. His skin is flawless and his green eyes scan people very quickly.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with finding treasure.
History: Beloril was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better kind of golem.
Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend
Flaws: PTSD. Bonds: Immigrant, Attractive, Adventurer, Poor, Military. Occupation: Crown-heir
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Grisha Huxley, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is matted, messy, and big. He has gleaming, smiling blue eyes.
Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He invites people to come help in his community garden.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Dyer job and began his own company from there.
Motivation: To be a Hunter again.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Poor, Job. Occupation: Dyer
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: Golden pearl (80 gp).
Bertram Tattersall, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in earthy colors with a white and brown handkerchief worn on his right side. He is an epitome of beauty. His golden hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was raised in a island tribe. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 13 years.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg
Flaws: Racist. Bonds: Attractive, Job, Nature, Adventurer, Debt. Occupation: Slave Trader
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 7)
Armor Class 9
Hit Points 45 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Auran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 1000 gp.
Melech Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is typically in his Miner uniform. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He has built up a small fortune and can afford his own way.
Motivation: Further expansion of business; and to be a mercenary again
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Rich, Military. Occupation: Miner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Citrine (50 gp). 1 Masterwork Uncommon Weapon.
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