Adam Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and sports green clothing, slightly heavier than average wear. He has no hair. His eyes are brown and beady.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Religious, Rich. Occupation: Body Guard
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Lewis Stratford, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a slight overbite and is overall scrawny. He has black hair. His blue eyes lackadaisically let the world flow into them.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy and tries to find solutions quickly.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He was granted divine powers by his dying sister.
Motivation: An old rival family wants him found; and to protect his home
Ideals: Gifted. Flaws: Ugly, Terse, Lazy. Bonds: Slave. Occupation: Guard
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 500 gp.
Therai Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a tight brown one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His chestnut hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: Therai speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Beggar
Voice: Booming voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 11)
Armor Class 11
Hit Points 49 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Terran, Draconic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Merihim Wary, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears white leather gloves, a white jacket, and tight pants. He has wavy dark red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Merihim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When Merihim reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Flaws: Insomniac, Antagonistic, Disease. Bonds: Military. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 350 gp.
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