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Anverth Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a white vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his hair in dreadlocks. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. He is obsessed with his god.

History: His father raised him in a mountain cabin. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Disease, Insane. Bonds: Religious, Nature. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Anverth Gimlen, Male Gnome Ranger 13
Small (3'6") Gnome, Chaotic Neutral (CR 13)
Armor Class 15
Hit Points 91 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Athletics +5, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Terran
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2000 gp. Lapis lazuli (6 gp). Canary diamond (6000 gp). Rose (30 gp). Rich purple corundum (1300 gp). Bloodstone (30 gp). Malachite (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Muggrish Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. He has gleaming, smiling blue eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Muggrish began to lead the lost caravan. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur. Flaws: Disease, Greedy. Bonds: Enemies, Military. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Muggrish Hale, Male Half-Orc Wizard 10
Medium (6'4") Half-Orc, Lawful Good (CR 10)
Armor Class 11
Hit Points 32 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1400 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Minor magic item.


Social Check DCs


Gormogord Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He sports black clothing, slightly heavier than average wear. His hair is long and silver with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His blue eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Logical. Flaws: Ugly. Bonds: Job, Nature, Slave. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Gormogord Elderberry, Male Halfling Warlock 7
Small (2'10") Halfling, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 57 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)17 (+3) 15 (+2)14 (+2)
Skills History +6, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Undercommon, Aquan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: Tourmaline (110 gp). Red-brown spinel (110 gp).


Social Check DCs


Dimble Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.

History: Born in the west to a Beggar, Dimble learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He got away from his former life and has fallen to alcoholism.

Motivation: He is content; and to clean up the streets

Ideals: Persistence. Flaws: Addict, Mundane. Bonds: Guardian, Job. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Dimble Miggledy, Male Gnome Aristocrat 3
Small (3'8") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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