Lûgnak Adley, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear yellow clothing when he does not wear armor. His hair is short and chestnut. His gray eyes have a joyful gleam in them most of the time.
Personality: He snorts whenever he laughs or is feeling confident. He is lazy and tries to find solutions quickly.
History: Lûgnak was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Marry his brother to traveling adventurers.
Flaws: Lazy. Bonds: Family, Adventurer. Occupation: Barrister
Voice: Russian accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Hematite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Malmûg Ryland, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky green painted plate armor. With bright brown hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a massive crush on the younger sibling of the Brewer who has hired him part-time. Malmûg enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Malmûg was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern
Flaws: Hedonist. Bonds: Has a crush, Job, In love, Family. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: Carved bone or ivory statuette (70 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Brass mug with jade inlays (600 gp). Cloth of gold vestments (170 gp). 1 Minor magic item.
Merihim Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze. His hair is blue and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. Merihim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Merihim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's since become an addict/alcoholic.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Flaws: Shy, Addict. Bonds: Rich, Attractive, Criminal record. Occupation: Knight
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 86 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 19 (+4) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Giant, Draconic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 60000 cp. Aquamarine (1600 gp). Coral (100 gp). Rock crystal (30 gp).
Pirithin Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of sais on his belt, each one with a emerald on the hilt. His hair is short and black. His brown eyes are slightly larger than normal.
Personality: He speaks before he thinks and is too direct. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal poetry training, and achieved minor success. He has drifted from career to career and currently works as a Shoemaker.
Motivation: Marry his sister to traveling adventurers; and he has money and likes to spend it
Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Rich, Job, Family. Occupation: Shoemaker
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 13)
Armor Class 15
Hit Points 72 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 3000 gp. Star rose quartz (20 gp). Carnelian (20 gp). Deep green spinel (80 gp). Banded agate (9 gp). Red-brown spinel (80 gp). Alexandrite (400 gp). Lapis lazuli (9 gp). Black opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!