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NPC Generator

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Lvl.
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Seed

Advanced [show]


Wymar Il-Song, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. He wears his golden hair up. His half smiles and blue eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Wymar will drive conversation. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He got into the Sellsword business at a young age. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Sellsword.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Extrovert, Artistic. Flaws: Impulsive. Bonds: Attractive, Job, Nature. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Wymar Il-Song, Male Half-Elf Commoner 10
Medium (5'6") Half-Elf, Lawful Good (CR 10)
Armor Class 10
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Arcana +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. He is portly but not overly obese. He has no hair. He has a dull look in his amber eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His job bores him to no end. He has decided to make it more interesting.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Wrenn managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Criminal record, Rich. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Wrenn Humplebumple, Male Gnome Wizard 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp. Citrine (80 gp).


Social Check DCs


Dabbledob Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. His moppish blonde hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Dabbledob grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and his religion dominates his actions

Flaws: Fearful. Bonds: Attractive, Adventurer, Religious. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Dabbledob Folkor, Male Gnome Warrior 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)14 (+2) 12 (+1)9 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Aquan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Malachite (8 gp). Blue quartz (8 gp). 1 Minor magic item.


Social Check DCs


Simon Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a wizard, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He seems to be bored by most things; and he is content

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor, Guardian. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Simon Jenkins, Male Half-Elf Aristocrat 3
Medium (5'10") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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