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NPC Generator

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Seed

Advanced [show]


Trey Radcliffe, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey armored body suit, with a simple white line shooting up and back down. He has done his best to style his silver hair to look like a famous performer. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.

History: Gifted from a young age, Trey studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Ugly, Shy, Racist. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Trey Radcliffe, Male Human Aristocrat 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Naill Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright grey suits and hats. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: Naill was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Naill was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Naill's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world; and wants to raise his children well

Ideals: Logical. Flaws: Mundane, Antagonistic. Bonds: Poor, Family. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Naill Hanali, Male Elf Rogue 2
Medium (5'2") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)10 (+0) 10 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 170 gp. 1 Masterwork Musical instrument.


Social Check DCs


Traki Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a tight fitting yellow shirt and pants, marred by beers. His brown hair is long and unkept. He has several tiny sapphire earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a great chef.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Traki Cithreth, Male Elf Monk 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 7 (-2)14 (+2) 13 (+1)9 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Large well-done wool tapestry (100 gp). A roughly beaten golden orb (100 gp). Fire opal pendant on a fine gold chain (500 gp).


Social Check DCs


Zaffrab Offund, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has the majority of his body covered in plate. His head has been shaved. His eyes are a pleasant green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted druidic powers by his dying brother.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Zaffrab Offund, Male Gnome Bard 11
Small (3'3") Gnome, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 88 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 20 (+5)16 (+3) 12 (+1)15 (+2)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Druidic, Elven
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 180 pp. Golden yellow topaz (900 gp). Rhodochrosite (14 gp). Silver pearl (110 gp). Onyx (20 gp). Alexandrite (900 gp). Jade (110 gp). Onyx (20 gp). Blue quartz (14 gp).


Social Check DCs

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