Dayereth Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of the four houses of cards on his torso. His hair is cut close to his head. His face is scarred and worn.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Detective
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Gimble Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'2", this man likes to wear red tank tops with tan pants. He has a brown handlebar mustache and slicked back brown hair. His gray eyes are passionate and lively.
Personality: He is happy with his job as a Servant. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the south. He worked as a nervous Servant and found it very stressful. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist. Flaws: Secretive. Bonds: Job, Immigrant, Family. Occupation: Servant
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 6)
Armor Class 13
Hit Points 36 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
Tomi Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a long, pastel cloak. He has done his best to style his red hair to look like a famous performer. His ears are large.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of a Navigator, who enjoyed hunting, Tomi was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He has achieved small success as a Stableman.
Motivation: To protect his home; and he is unsatisfied with his job
Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Nature, Job, Guardian. Occupation: Stableman
Voice: pre-pubescent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 150 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Orc, Giant, Goblin
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +7
Possessions: 9000 gp. Embroidered and bejeweled glove (4000 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (700 gp). Solid gold idol (1000 gp). Jeweled anklet (4000 gp). Sapphire pendant on gold chain (2300 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold and topaz bottle stopper cork (900 gp). Solid gold idol (1000 gp). Brass mug with jade inlays (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). A necklace of small pink pearls (6000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). 1 Medium magic item.
Manfred Altham, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is well dressed, but even with his fine clothing he looks run-down. His moppish blonde hair is in a traditional bowl cut. His eyes are violet and beady.
Personality: He is calm most of the time but flees social interaction. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Manfred was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
Possessions: 250 gp.
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