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NPC Generator

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Krimmon Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his blonde hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Cook, who enjoyed hunting, Krimmon was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Bonds: Poor, Nature, Mentor. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Krimmon Glenfellow, Male Halfling Cleric 5
Small (3'4") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 16 (+3)17 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 100 gp. Red spinel (120 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in an above average manner. His red hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by goblins. Aramil was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants revenge against goblins; and to reunite with his old friends

Flaws: Shy. Bonds: Attractive, Adventurer, Nature, Enemies. Occupation: Baker

Voice: Raspy

Attributes [hide]

Aramil Starks, Male Half-Elf Adept 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp.


Social Check DCs


Zaffrab Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His auburn hair has been sun bleached extensively. His eyes are violet and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was always a brilliant, if unscrupulous mind. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Antagonistic, Hedonist, Insane. Bonds: Rich. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Zaffrab Nucklestamp, Male Gnome Druid 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Giant, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Ahvain Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered club and tarnished scythe as well. His chestnut hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahvain fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and he wants nothing more than to rejoin the army

Ideals: Fighting, Joker. Bonds: Military, Nature, Guardian. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Ahvain Meliamne, Male Elf Barbarian 2
Medium (5'5") Elf, Neutral Good (CR 2)
Armor Class 15
Hit Points 14 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 9 (-1)10 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Deception +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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