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NPC Generator

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Advanced [show]


Orsik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is blonde. His blue eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the north. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Adventurer mother left him crippled. He now mingles about in high society.

Motivation: A strong sense of loyalty to Dwarven people; and he uses money and sex appeal to get what he needs

Ideals: Pacifist. Flaws: Racist, Disease. Bonds: Rich, Attractive. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Orsik Frostbeard, Male Dwarf Bard 5
Medium (4'3") Dwarf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: Just what you see.


Social Check DCs


Efferil Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His long red hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Efferil Meliamne, Male Elf Paladin 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Breastplate.


Social Check DCs


Suhnae Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. He has a hunchback. His black hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Locksmith business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Impulsive, Forgetful. Bonds: Rich, Job, Criminal record. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Suhnae Mellerelel, Male Elf Expert 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)17 (+3) 12 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Undercommon, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. 2 Tanglefoot bags. 1 Smokesticks. 2 Acid flasks.


Social Check DCs


Shane Haley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, and his gloved hand is found clutching a ceremonial dagger. His silver hair is drawn into a tight pony tail with a card scrunchie. His brown eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: Shane lived on a farm with his father, near the main road leading to a nearby town. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Find a way to reverse the transformation of his sister; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Persistence, Professionalism. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Shane Haley, Male Human Barbarian 11
Medium (5'8") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 93 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Arcana +5, Athletics +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +6

Possessions: 4000 sp. Jet (160 gp). Rich purple corundum (1200 gp). Star ruby (1200 gp). Golden yellow topaz (700 gp). Brown-green garnet (160 gp). Amber (160 gp). Silver pearl (160 gp). Aquamarine (700 gp). Iolite (30 gp). Moonstone (30 gp).


Social Check DCs

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