Frug Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his blonde hair up. He wears round tiny glasses practically rammed into his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Frug was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Frug abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Optimist. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Engraver
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Infernal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 17000 sp. 1 Minor magic item.
Rangrim Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries sickles. His chestnut hair is heavily combed to the left. His gray eyes dart from person to person.
Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Fortune-teller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 6000 cp.
Lance Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his hand crossbow. His white hair is kept up in a ponytail inside a feathered hat. He wears large thick round spectacles.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing singing.
History: A powerful slaver made him what he is. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Bonds: Enemies, Mentor, Adventurer. Occupation: Servant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 600 gp. Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His chestnut hair has been sun bleached extensively. He has gleaming, smiling violet eyes.
Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.
History: He was born in the north, but his parents moved at a very young age to the south. He went to a religious school and was inspired by the priests there in charitable deeds. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Terran, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 290 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (30 gp). 1 Masterwork Common Melee.
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