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NPC Generator

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Advanced [show]


Smoking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his whip ready. His orange fur is matted, messy, and big. He has amber eyes and a tan hat with a green feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Smoking is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Smoking In the Wind, Male Tabaxi Cleric 2
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Auran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 180 gp. Iolite (20 gp). Rock crystal (20 gp).


Social Check DCs


Halimath Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). He has moderate length auburn hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a forest tribe. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Adventurer for hire.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Addict. Bonds: Family, Nature, Job. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Halimath Blumenthal, Male Half-Elf Warlock 6
Medium (5'7") Half-Elf, True Neutral (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 9 (-1)18 (+4)
Skills Deception +7, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wobbles Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered shield and tarnished warhammer as well. His hair is auburn and curly. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Wobbles never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Someone believes him a fraud; and to pay off his debts

Ideals: Fighting. Bonds: Rich, Debt, In love, Enemies. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Wobbles Tarkelby, Male Gnome Cleric 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)13 (+1) 15 (+2)16 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp.


Social Check DCs


Peter Tickle, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he has the majority of his body covered in plate. With a patchy chestnut beard and wild chestnut hair. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He pushes his goals aggressively. He is also a coward if confronted.

History: From birth he was tutored by a cruel and relentless mentor. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 11 years.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Impulsive, Fearful. Bonds: Mentor. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Peter Tickle, Male Human Barbarian 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)13 (+1) 17 (+3)17 (+3)
Skills Performance +5, Stealth +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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