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NPC Generator

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Advanced [show]


Windy In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has moderate length red fur. He has gleaming, smiling green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a necromancer, Windy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Windy reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Mentor, Military. Occupation: Mason

Voice: Uses lots of figures of speech

Attributes [hide]

Windy In the Storm, Male Tabaxi Ranger 1
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 6000 cp.


Social Check DCs


Raymond Berkeley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a custom-built plate barding that's adorned with green lining and desert motifs. His red hair is cut jaggedly and amateurishly. He has gleaming, smiling gray eyes.

Personality: He dislikes all the random violence that takes place in the east. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the east, but his parents moved at a very young age to the south. As a young adult he joined a group advocating for an improvement in Human conditions. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is wracked by social anxiety

Ideals: Pacifist. Flaws: Racist, Secretive, Greedy. Bonds: Immigrant. Occupation: Hunter

Voice: Low and grunting

Attributes [hide]

Raymond Berkeley, Male Human Barbarian 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)11 (+0) 13 (+1)16 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Morthos Clever, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. He keeps his purple hair in a flapper bob. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has worked as a Barrister like his father before him.

Motivation: Expand his business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Criminal record, Job. Occupation: Barrister

Voice: Speaks with back of mouth

Attributes [hide]

Morthos Clever, Male Tiefling Rogue 8
Medium (5'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)18 (+4) 13 (+1)18 (+4)
Skills Deception +7, Investigation +7
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Giant, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 130 pp.


Social Check DCs


Gorgûm Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is red, silky, and of moderate length. His hazel unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gorgûm was born in the east. At a young age he loved to build and create. He has had some formal painting training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Persistence, Artistic. Flaws: Disease, Insane. Bonds: Attractive, Religious. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Gorgûm Blakely, Male Half-Orc Adept 13
Medium (6'10") Half-Orc, True Neutral (CR 13)
Armor Class 13
Hit Points 42 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)17 (+3) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d4+5, Ranged +7 / 4d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 100 pp. 1 Medium magic item.


Social Check DCs

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