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NPC Generator

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Advanced [show]


Nazû Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. He has a long auburn beard with little hanging trinkets. He has a dull look in his green eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He plays an instrument quite well.

History: He was born to loving parents in a slum to the west. He has had some formal poetry training, and achieved minor success. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nazû fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's in love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Bonds: Guardian, Poor, Has a crush. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Nazû Tindall, Male Half-Orc Sorcerer 5
Medium (6'7") Half-Orc, True Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)10 (+0) 18 (+4)8 (-1)
Skills Acrobatics +6, Medicine +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 20000 cp.


Social Check DCs


Horhog Haley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is typically in his Bricklayer uniform. He carries with him a set of shortspears, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His red hair is unkempt and raggedy. His violet eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Bricklayer business at a young age. He worked as a nervous Bricklayer and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Horhog Haley, Male Half-Orc Druid 2
Medium (5'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 240 gp.


Social Check DCs


Pallabar Timbers, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Pallabar grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pallabar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his son.

Ideals: Fighting. Bonds: Poor, Family, Adventurer, Mentor. Occupation: Seamstress

Voice: American accent

Attributes [hide]

Pallabar Timbers, Male Gnome Expert 11
Small (3'6") Gnome, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 74 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common, Gnome, Giant, Druidic
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +5

Possessions: 390 pp. Silver comb with moonstones (700 gp).


Social Check DCs


Fargrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. He wears his silver hair down. His amber eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Disciplined, Fighting. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Fargrim Bloodkith, Male Dwarf Warrior 5
Medium (4'3") Dwarf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)10 (+0) 12 (+1)10 (+0)
Skills Athletics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 4000 sp. Azurite (7 gp). Rock crystal (70 gp). Violet garnet (1400 gp).


Social Check DCs

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