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NPC Generator

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Advanced [show]


Fibblestib Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many blue ritualistic tattoos. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a feathered hat to cover his moderate length chestnut hair. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and to get a good night's sleep

Flaws: Ugly, Disease, Antagonistic, Insomniac. Bonds: Rich. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Fibblestib Fabblestabble, Male Gnome Warrior 13
Small (3'8") Gnome, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 117 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)10 (+0) 10 (+0)16 (+3)
Skills Insight +4, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Chrysoberyl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Ashley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. His golden hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Patrick is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance he met his brother recently and the two have been together since.

Motivation: He wants to meet his childhood hero.

Flaws: Depressed. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Patrick Ashley, Male Human Cleric 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4 Tanglefoot bags.


Social Check DCs


Crampernap Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Crampernap was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Revenge; and he wants revenge against gnolls

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Enemies, Military. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Crampernap Pingun, Male Gnome Druid 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +1, Arcana +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 300 gp.


Social Check DCs


Andram Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, grey cloak. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His thin eyebrows rest above his beady black eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the west to a Fisher, Andram learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Masseuse again; and he is unsatisfied with his job

Ideals: Athletic, Passionate, Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Andram Remorse, Male Tiefling Adept 1
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)13 (+1) 15 (+2)10 (+0)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs

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