Koeth Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is well dressed, constantly wearing a violet suit, green shirt, and black tie. He wears his red hair up. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is able to make almost anything out of random pieces of junk.
History: He was born in a small mountains village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Gifted, Fighting. Bonds: Criminal record, Nature, Adventurer. Occupation: Detective
Voice: American accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Orc, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Nordak Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with yellow pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a small hat to cover his moderate length silver hair. He wears large thick round spectacles.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nordak took refuge in the large cave and found the beat up morningstar and armor he uses now. After a long history of fighting, Nordak and his spouse have recently divorced.
Motivation: Marry his sister to traveling adventurers.
Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Family, Nature. Occupation: Spice Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 20 (+5) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp. 2 Holy water. 4 Antitoxin.
Nadarr Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy brass crest. His eyes, though not visible through his cowl, are red.
Personality: He is calm most of the time but flees social interaction. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Nadarr was raised in a hard working conservative environment. He has had some formal singing training, and achieved minor success. He has achieved small success as a Servant.
Motivation: Wants a kiss.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Has a crush, Job. Occupation: Servant
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 49 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +7
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Art Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tan armored body suit, with a simple grey line shooting up and back down, and a wedding ring on his left hand. His fur is lavender, silky, and of moderate length. His eyes are likewise blue.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Art lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Some 2 years later his spouse died after the birth of his son. Heartbroken, Art never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Joker. Bonds: In love, Attractive, Family. Occupation: Laborer
Voice: Jamaican accent
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 26000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
