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NPC Generator

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Advanced [show]


Damien Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a red vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long brown hair kept up in a rat tail. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can't help but pocket interesting objects he comes across

History: Damien hails from a village terrorized by giants. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Enemies, Rich. Occupation: Knight

Voice: Slurs words

Attributes [hide]

Damien Warmwater, Male Halfling Cleric 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp.


Social Check DCs


Yurk Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. He wears his brown hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family Like his father and his brother before him, after school he went straight into learning to become a Servant. He is searching for what he claims is his rightful reward.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed. Bonds: Criminal record, Job, Adventurer. Occupation: Servant

Voice: American accent

Attributes [hide]

Yurk Dayton, Male Half-Orc Adept 7
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills History +5, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Goblin, Terran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 120 pp. Cloth of gold vestments (90 gp). Solid gold idol (1100 gp). Finely wrought small gold bracelet (80 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'10". He is dressed in earthy colors with a yellow and red handkerchief worn on his right side. His hair is cut close to his head. He has gleaming, smiling green eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He has worked as a Detective like his father before him.

Motivation: His religion dominates his actions; and a deep hatred of gnolls

Flaws: Terse. Bonds: Enemies, Military, Job, Religious. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Gildmak Bigheart, Male Halfling Fighter 5
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Sapphire pendant on gold chain (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ortegar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with blue pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. His long silver hair reaches down to his waist. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gifted from a young age, Ortegar studied abroad. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Joker, Optimist, Gifted. Flaws: Ugly. Bonds: In love. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ortegar Whispermouse, Male Halfling Rogue 9
Small (3'1") Halfling, Neutral Good (CR 9)
Armor Class 13
Hit Points 46 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)11 (+0) 9 (-1)17 (+3)
Skills Insight +2, Performance +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 70 pp.


Social Check DCs

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