Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Manfred Kent, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears tight fitting clothing which further accentuates his frame. He has dyed his greying brown hair a little too much giving a sharp brown color. His violet eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: Manfred was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To unite with his brother; and to reunite with his absent father

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, Guardian, Family. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Manfred Kent, Male Human Wizard 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 gp.


Social Check DCs


Grom Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His auburn hair is smooth and relatively long. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast forest. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: To be a Laborer again; and sabotage a competitor

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Job, Nature. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Grom Hampton, Male Half-Orc Expert 9
Medium (5'7") Half-Orc, Lawful Good (CR 9)
Armor Class 13
Hit Points 55 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Persuasion +3, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Elven, Ignan
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 13000 sp. Golden pearl (150 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Astar Passion, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a Stetson hat to hide his balding. He has gleaming, smiling white eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Dilettante.

Motivation: To be a Servant again; and he has decided he is irredeemable

Ideals: Athletic. Bonds: Criminal record, Job, Religious, Enemies. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Astar Passion, Male Tiefling Sorcerer 4
Medium (5'8") Tiefling, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp. 1 Darkwood Shield. 1 Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerald Hackney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large brown mantle and cape that has been intricately interwoven into his tan robe. His blonde hair is heavily combed to the right. His eyes are brown.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of goblins once and for all.

History: The child of a Armorer, who enjoyed hunting, Gerald was taken on many hunting expeditions. He was an apprentice working in his father's forge. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found; and sabotage a competitor

Flaws: Addict. Bonds: Enemies, Nature, Job, Family. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Gerald Hackney, Male Human Bard 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: Just what you see.


Social Check DCs

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