Nelkin Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a tan suit. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Nelkin has worked very hard to control his curse. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Racist, Disease. Bonds: Rich. Occupation: Crown-heir
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Druidic, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 300 sp.
Gennal Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear black pants and tee shirts. He is an epitome of beauty. His brown hair is braided into rings. His green eyes dart from person to person to random spaces in the air.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He served in the navy to pay for his family's outstanding loans. In his 12th year, his parents were killed by a brigands raid, leaving Gennal alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He has a crush on the local Shipwright; and he's in love
Ideals: Gifted. Bonds: Attractive, Has a crush, Military, Enemies. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp. Aquamarine (1200 gp). Bloodstone (30 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roland Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He acts crazy and hedonistic. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Roland hails from a village terrorized by goblins. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Hedonist. Bonds: Attractive, Rich, Enemies, Slave. Occupation: Mayor
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Nirgel Agility, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'7", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is unkempt and raggedy. His black eyes peer out from beneath his top tan hat.
Personality: Nirgel wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Nirgel was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Layabout
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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