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Advanced [show]


Gimble Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and grey robe with the hood down. He carries with him a set of scimitars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has wavy silver hair. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Gimble's homeland. Gimble decided to take the middle way and become a bodyguard. He has recently gotten a pet goose that steals things from people.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Immigrant, Criminal record. Occupation: Carter

Voice: Uses lots of figures of speech

Attributes [hide]

Gimble Munggen, Male Gnome Monk 14
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 83 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +7

Possessions: 3000 gp. Malachite (8 gp). Violet garnet (300 gp). Alexandrite (300 gp). Obsidian (8 gp). Golden pearl (50 gp). Azurite (8 gp). Black pearl (300 gp). Obsidian (8 gp). Aquamarine (300 gp). Tiger eye turquoise (8 gp). Bloodstone (60 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Carlyle, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. He has wavy white hair. His amber eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thomas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thomas. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Criminal record, Adventurer. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Thomas Carlyle, Male Human Druid 9
Medium (6'1") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)19 (+4) 12 (+1)10 (+0)
Skills Arcana +7, Athletics +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnoll, Giant
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Cimer Glory, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Spice Merchant, who enjoyed hunting, Cimer was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Miller like his mother before him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new miller responsibilities is difficult

Flaws: Antagonistic. Bonds: Nature, Attractive, Job, Debt. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Cimer Glory, Male Tiefling Rogue 16
Medium (6'6") Tiefling, Neutral Good (CR 16)
Armor Class 12
Hit Points 56 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)19 (+4) 16 (+3)21 (+5)
Skills Persuasion +10, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Sylvan, Orc, Draconic, Celestial
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 1100 pp. Eye agate (16 gp). Alexandrite (200 gp). Sard (60 gp). Bloodstone (60 gp). Citrine (60 gp). Deep blue spinel (200 gp). Tourmaline (70 gp). Malachite (16 gp). Zircon (60 gp). Chrysoberyl (70 gp). Coral (70 gp). Rich purple corundum (1100 gp). Banded agate (16 gp). Golden pearl (70 gp). Red spinel (70 gp). Citrine (60 gp). Black pearl (200 gp). Chrysoberyl (70 gp). Malachite (16 gp). Alexandrite (200 gp). Sardonyx (60 gp). Red-brown spinel (70 gp). Azurite (16 gp). 1 Medium magic item.


Social Check DCs


Stannor High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He carries a battered longbow and tarnished falchion as well. He has styled his black hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is frequently practicing swordplay.

History: Sold as a small child to a wizard, Stannor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Stannor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Military, Mentor. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Stannor High-hill, Male Halfling Monk 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 10 (+0)9 (-1)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Goblin, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs

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