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NPC Generator

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Advanced [show]


Hupe Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Adventurer uniform. His long brown hair is drawn into a two foot long braid. His hazel eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has achieved small success as a Adventurer.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Disciplined, Fighting. Bonds: Job, Poor, Family. Occupation: Adventurer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hupe Hilltopple, Male Halfling Commoner 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)8 (-1) 11 (+0)14 (+2)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adran Rothenel, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue armored body suit, with a simple violet line shooting up and back down. His red hair is knotted and matted. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the east his family was never financially stable. Like his mother and his brother before him, after school he went straight into learning to become a Performer. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Impeccable, Entrepeneur. Bonds: Poor, Job. Occupation: Performer

Voice: High pitched, excited

Attributes [hide]

Adran Rothenel, Male Elf Adept 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 16 (+3)10 (+0)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Draconic, Auran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. Moss agate (6 gp). Onyx (40 gp). 1 Banded mail.


Social Check DCs


Nirgel Contempt, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'0" and dresses well, typically a more casual-formal manner. His left leg appears badly burned and disfigured. He wears his black hair down. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a forest tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Nirgel Contempt, Male Tiefling Wizard 5
Medium (6'0") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorgûm Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He receives visions of the future at random moments

History: Gorgûm was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gorgûm grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gorgûm. He struck the Stylist job and began his own company from there.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Criminal record. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Gorgûm Weston, Male Half-Orc Druid 1
Medium (5'3") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)7 (-2) 16 (+3)9 (-1)
Skills Religion +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs

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