Serpent Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man sports black clothing, slightly heavier than average wear. He wears a top hat to cover his moderate length white fur. He has green eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is afraid of women and trembles around them
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Regain custody of his daughter; and doesn't want to be a painter and was forced into it by his family
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Painter
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Sylvan, Auran, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Theodoric Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. His tied-back hair is auburn. His fierce gray eyes like to dwell on things.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Theodoric enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.
Motivation: He is content; and to end his boredom
Flaws: Mundane, Hedonist. Bonds: Rich, Immigrant, Military, Attractive. Occupation: Mayor
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Chrysoberyl (150 gp). 1 Minor magic item.
Lubash Weston, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and carries bows. He has shaved his head bald. His hazel eyes peer out from beneath his top grey hat.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lubash took refuge in the old dungeon and found the beat up bow and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His relatives are trying to arrange a marriage; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Scribe
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 90 gp. White pearl (130 gp). 1 Masterwork Common Ranged Weapon.
Adelard Atherton, Male Human [Permalink]
Personal [hide]
Description: 6'6" and muscular, this western man wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair is cut close to his head. His eyes are likewise violet.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a great chef.
History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted arcane powers by his dying sister.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Gifted. Bonds: Attractive, Poor. Occupation: Map Maker
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 600 sp. 1 Masterwork Uncommon Weapon.
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