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NPC Generator

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Advanced [show]


Kerkad Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he wears light armors faded through time and improper care. His scarlet crest is kept up in a ponytail inside a wide-brimmed hat. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Jeweler profession.

History: He was born to loving parents in a slum to the east. He worked as a nervous Engraver and found it very stressful. He has achieved small success as a Engraver.

Motivation: Sabotage a competitor.

Bonds: Attractive, Adventurer, Job, Poor. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Kerkad Esstyrlynn, Male Dragonborn Paladin 6
Medium (6'5") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Investigation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Firahel, Male Elf [Permalink]

Personal [hide]

Description: A 4'7" southern man, he wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical. Flaws: Ugly, Secretive. Bonds: Military. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Koeth Firahel, Male Elf Bard 1
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 13 (+1)10 (+0)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Undercommon, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: Jet (130 gp).


Social Check DCs


Mord Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Carter business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He became a Carter soon after.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Joker. Flaws: Insane, Antagonistic. Bonds: Job, Nature. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Mord Marley, Male Half-Orc Ranger 1
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 700 sp.


Social Check DCs


Ahrim Twist, Male Tiefling [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has done his best to style his dark red hair to look like a famous performer. This silver eyed southerner is not easily forgotten.

Personality: This man loves singing and to teach people singing more than just about anything. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Ahrim grew up listening to his father's many stories. He has had some formal singing training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and to clean up the streets

Ideals: Athletic, Artistic, Entrepeneur. Bonds: Adventurer, Guardian. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Ahrim Twist, Male Tiefling Warlock 8
Medium (6'3") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)19 (+4) 13 (+1)14 (+2)
Skills Arcana +7, Insight +4
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Undercommon, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153222200000

Possessions: 7000 sp. Red spinel (150 gp).


Social Check DCs

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