Vrondiss Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His crest is rusty and curly. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the east his family was never financially stable. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: Expand his business; and balancing his hectic life and new sculptor responsibilities is difficult
Ideals: Athletic. Flaws: Secretive. Bonds: Job, Poor. Occupation: Sculptor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 14)
Armor Class 11
Hit Points 66 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 6000 gp. Zircon (50 gp). Golden yellow topaz (600 gp). Blue star sapphire (1500 gp). Jasper (50 gp). Alexandrite (600 gp). 1 Medium magic item.
Jak Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His skin is fair and his fingers are delicate and long. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is greedy; and sabotage a competitor
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Has a crush, Rich. Occupation: Glassblower
Voice: Strong lisp
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 16)
Armor Class 16
Hit Points 96 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 21 (+5) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 4d10-1, Ranged +10 / 4d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Jeweled anklet (4000 gp). An abacus with copper, silver and gold markers (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Golden circlet with four aquamarines (5000 gp). Gold dragon comb with red garnet eye (1100 gp).
Rurik Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has moderate length chestnut hair. He has several tiny jet earrings on each ear.
Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with dancing.
History: A powerful brothel owner made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Optimist, Artistic. Bonds: Rich, Attractive, Mentor. Occupation: Stableman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 80 gp. Brown-green garnet (110 gp). Chrysoberyl (110 gp).
Lucan Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tan Stetson hat and tan clothes. His golden hair is knotted and matted. He wears an eyepatch.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Lucan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lucan took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and to find somewhere to settle down
Ideals: Passionate. Flaws: Ugly, Depressed, Mundane. Bonds: Military, Nature. Occupation: Cartwright
Voice: Spits and sputters
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. Amber (50 gp). Coral (50 gp).
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