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NPC Generator

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Advanced [show]


Greethen Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long green crest is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: Greethen wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Justice. Flaws: Insane. Bonds: Poor, Religious. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Greethen Ophinshtalajiir, Male Dragonborn Commoner 12
Medium (6'5") Dragonborn, Lawful Evil (CR 12)
Armor Class 12
Hit Points 49 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. Rhodochrosite (12 gp).


Social Check DCs


Rivaan Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His clothes are grease stained in places. His silver crest is thinning but still full. His eyes are gold and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Stableman in town.

History: Rivaan was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Rivaan Ophinshtalajiir, Male Dragonborn Rogue 4
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)9 (-1) 17 (+3)13 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a faded coat and loose pants complete with wide-brimmed hat. He is bald on top and has large auburn tufts of hair around his ears. His violet eyes have a joyful gleam in them most of the time.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 6 years old his parents immigrated from the north. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Optimist. Flaws: Ugly, Impulsive, Fearful. Bonds: Immigrant. Occupation: Bowyer

Voice: Dark and ominous

Attributes [hide]

Gilbert Caerdonel, Male Half-Elf Aristocrat 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)14 (+2) 16 (+3)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Aquan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Violet garnet (400 gp). Blue quartz (12 gp).


Social Check DCs


Ombul Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many red ritualistic tattoos. He wears a white broad hat and white clothes. His auburn hair, when down, is lengthy. His gray eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great joy in being the best Adventurer in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Adventurer and found it very stressful. He hasn't been sleeping well lately.

Motivation: He is terrified, and will act out of fear; and to be a barber again

Flaws: Insomniac, Fearful. Bonds: Adventurer, Job, Rich. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Ombul Goodearth, Male Halfling Rogue 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs

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