Trynnicus Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this western man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his brass crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Trynnicus was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He doesn't get along with people that don't share his tastes; and he's looking for his big break
Ideals: Athletic, Impeccable. Bonds: Attractive, Adventurer, Poor. Occupation: Unemployed
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 83 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1300 gp. Old masterpiece painting (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). Gold dragon comb with red garnet eye (800 gp). A necklace of small pink pearls (2000 gp).
Valafar Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a pastel tunic with yellow highlights, and long black pants that bunch up around his shoes, and carries longbows. His silver hair is kept up in a ponytail inside a deerstalker hat. His face is scarred and worn.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Seamstress arts, while his mother instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Wishes to resurrect an old love; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Criminal record, Rich, In love. Occupation: Seamstress
Voice: Raspy
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 53 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 6000 sp.
Nithther Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who has a large tan mantle and cape that has been intricately interwoven into his brown robe, he is not a threatening figure. His copper crest is braided into rings. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was always a brilliant, if unscrupulous mind. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Flaws: Addict, Antagonistic, Insane. Bonds: Slave. Occupation: Architect
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. 1 Minor magic item.
Shump Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. He wears his golden hair up. His otherwise smooth face is marked with small tiny scars.
Personality: He is almost excessively polite to everyone, even when angry. He is lazy, self-centered, vain, and jealous.
History: Shump was born in the west. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Carter.
Motivation: He loathes his own lifestyle; and sabotage a competitor
Ideals: Persistence. Flaws: Shy, Selfish, Depressed. Bonds: Attractive, Job. Occupation: Carter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 8)
Armor Class 11
Hit Points 56 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1400 gp.
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Their contribution stands as a beacon of hope for all adventurers!