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NPC Generator

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Advanced [show]


Zog Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear pastel clothing when he does not wear armor. His hair, while still mostly blonde, has prominent grey streaks. His gray unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: Born in the south to a Herbalist, Zog learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: Wishes to resurrect an old love; and to prove his worth to the world

Ideals: Disciplined. Flaws: Disease, Impulsive. Bonds: Job, Nature, In love. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Zog Wellington, Male Half-Orc Commoner 7
Medium (5'3") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 100 pp. Coral (60 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andram Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is portly but not overly obese. His hair is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.

History: Born in the west to a Fortune-teller, Andram learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Fortune-teller job and began his own company from there.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Insane. Bonds: Religious, Job. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Andram Dare, Male Tiefling Ranger 1
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)17 (+3) 11 (+0)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 5000 cp.


Social Check DCs


Radomir Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is braided into rings. His half smiles and green eyes are beguiling and draw you in.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and he has passion for adventuring and risk

Flaws: Fearful. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

Radomir Jamjar, Male Halfling Barbarian 11
Small (2'10") Halfling, Neutral Good (CR 11)
Armor Class 11
Hit Points 99 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)15 (+2) 11 (+0)9 (-1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Terran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 1000 gp. Banded agate (14 gp). Bloodstone (70 gp). 1 Minor magic item.


Social Check DCs


Valafar Calm, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears yellow trousers with black and violet striped suspenders. He wears various colorful collared shirts. He has styled his blue hair well, parting it to the right. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.

History: He comes from a rich eastern family. Valafar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Valafar Calm, Male Tiefling Cleric 5
Medium (5'11") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Chrysoprase (20 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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