Cockaby Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a robe, a symbol of his god around his neck, and a mace on his belt. He has a black handlebar mustache and slicked back black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Cockaby and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Fisher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 13)
Armor Class 11
Hit Points 126 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Orc, Giant
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
Possessions: 2000 gp. Lapis lazuli (15 gp). White pearl (110 gp). Azurite (15 gp). Malachite (15 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Norton, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. His auburn hair is long and unkept. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Gomory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gomory was born the youngest of three triplets. A gifted student he started as a Fortune-teller, but he got bored and became a Unemployed. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is unsatisfied with his job; and to unite with his brother
Flaws: Ugly, Depressed. Bonds: Military, Family, Job. Occupation: Unemployed
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Fivin Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a red deerstalker hat and red clothes, and sports empty pouches on his belt. His auburn hair, when down, is lengthy. He wears a mask on his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Fivin was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is greedy; and he is unsatisfied with his job
Bonds: Job, Family, Adventurer, Rich. Occupation: Glassblower
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Abyssal, Gnome, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. Star ruby (400 gp). Brown-green garnet (50 gp).
Hoshgrish Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear flannel. He has a very tight haircut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is business-like. He takes instructions and follows them to the letter. Around other people he will do his best to conceal his emotions and appear jolly.
History: His mother raised him in a mountain cabin. Hoshgrish liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is wracked by social anxiety
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Bookbinder
Voice: Timid voice
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 100 sp.
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