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NPC Generator

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Advanced [show]


Thomas Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Marshal and is in decent physical shape. His chestnut hair is slicked back into a classic pompadour. He has several tiny aquamarine earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a plains tribe. He helped his mother out around the business and became quite the natural. He has been saving his money to try and buy his brother's freedom.

Motivation: To settle down with his crush; and to reunite with his absent mother

Bonds: Rich, Job, Adventurer, Nature, Family, Has a crush. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Thomas Ilphelkiir, Male Half-Elf Commoner 5
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)18 (+4) 15 (+2)8 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Infernal, Sylvan, Ignan, Terran
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 700 gp. Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'11", this man is dressed in an above average manner. His white fur is knotted and matted. He has a dull look in his blue eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a great chef.

History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Five In the Wind, Male Tabaxi Expert 10
Medium (5'11") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 61 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Chem Beauty, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large green mantle and cape that has been intricately interwoven into his pastel robe. His black hair is greasy and uncared for. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Military. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Chem Beauty, Male Tiefling Paladin 1
Medium (6'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Aquan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 70 gp.


Social Check DCs


Arumawann Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears brown leather gloves, a brown jacket, and tight pants. His white hair is knotted and matted. His violet eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Sculptor business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Passionate. Bonds: Attractive, Slave, Job, Rich. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Arumawann Turen, Male Gnome Monk 12
Small (3'5") Gnome, Neutral Good (CR 12)
Armor Class 10
Hit Points 55 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 3000 gp. Blue star sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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