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NPC Generator

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Advanced [show]


Olunt Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Dwarf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Attractive, Adventurer. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Olunt Ungart, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 4 Antitoxin.


Social Check DCs


Tarak Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying red hair a little too much giving a sharp red color. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Masseuse, his mother struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's attracted to the PC; and he is a bit of a kleptomaniac

Flaws: Antagonistic. Bonds: Immigrant, Poor, Criminal record, Has a crush. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Tarak Tinley, Male Half-Orc Druid 2
Medium (6'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 330 gp.


Social Check DCs


Wrenn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a lot of dark rich colors, with gold accents. His red hair is lengthy. His eyes are amber and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Gifted. Flaws: Shy, Forgetful. Bonds: Attractive, Religious. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Wrenn Sympony, Male Gnome Rogue 3
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Athletics +1
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp. Rhodochrosite (15 gp). Star rose quartz (30 gp).


Social Check DCs


William Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has dyed his greying red hair a little too much giving a sharp red color. He has a dull look in his violet eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His mother raised him in a mountain cabin. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Bonds: Slave, Nature, Military. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

William Horineth, Male Half-Elf Paladin 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1 Minor magic item.


Social Check DCs

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