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NPC Generator

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Advanced [show]


Aramil Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears a well pressed and immaculate suit (or dress). He wears his blonde hair up. His eyes are amber and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered singing. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Justice, Artistic. Flaws: Racist. Bonds: Rich, Religious. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Aramil Plemens, Male Half-Elf Cleric 3
Medium (5'2") Half-Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. Emerald (600 gp). Star ruby (600 gp). Blue sapphire (600 gp).


Social Check DCs


Damien TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, black, dusty cloak. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray.

Personality: He is extraordinarily eccentric. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich southern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and his spouse's relatives view him with great suspicion

Flaws: Insane, Depressed. Bonds: Family, Rich, Mentor. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Damien TellPenny, Male Halfling Expert 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Elven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Burto High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a brown suit, tan shirt, and black tie. His silver hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Joker, Philantrophist. Bonds: Adventurer, Poor. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Burto High-hill, Male Halfling Rogue 8
Small (3'3") Halfling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 36 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Adran Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He has a black handlebar mustache and slicked back black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Sabotage a competitor; and to be a dilettante again

Ideals: Passionate. Flaws: Antagonistic, Insane. Bonds: Enemies, Job. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Adran Zhanini, Male Half-Elf Monk 15
Medium (5'7") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 89 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)8 (-1) 18 (+4)16 (+3)
Skills Deception +8, Insight +9
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3

Possessions: 1000 gp. Deep blue spinel (400 gp). Black pearl (400 gp). Moonstone (40 gp). Jasper (40 gp). Onyx (40 gp). Jade (160 gp). Chrysoprase (40 gp). Lapis lazuli (9 gp). Coral (160 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp). Black opal (1300 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). Star ruby (1300 gp). Sard (40 gp). Tiger eye turquoise (9 gp). Deep green spinel (160 gp). 1 Medium magic item.


Social Check DCs

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