Vrondiss Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of tridents on his belt, each one with a ruby on the hilt. His gold crest is knotted and matted. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is business-like. He takes instructions and follows them to the letter. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His parents moved while he was still in utero so he is the first generation to be born here. Vrondiss was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Shipwright. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and he has a crush on the local miner
Ideals: Fighting, Professionalism. Flaws: Addict. Bonds: Has a crush, Immigrant. Occupation: Shipwright
Voice: American accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Alexandre Lincoln, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His white hair is smooth and relatively long. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of southern immigrants he idolized his father. Alexandre was born on a far southern plains where he grew up under the tutelage of his father, an expert Stableman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 10)
Armor Class 13
Hit Points 48 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 15 (+2) | 19 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Ignan, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rivaan Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He keeps his copper crest in a flapper bob. His red eyes peer out from beneath his Stetson brown hat.
Personality: Rivaan wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.
History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and he seems to be bored by most things
Ideals: Disciplined. Flaws: Ugly, Hedonist, Mundane. Bonds: Religious. Occupation: Armorer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 34 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1900 gp. Chalcedony (70 gp). Golden yellow topaz (200 gp). Aquamarine (200 gp). Fire opal (1600 gp). Zircon (70 gp). Azurite (15 gp).
Eberdeb Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. His golden hair, when down, is lengthy. His eyes are green and he is always smoking a pipe.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with writing.
History: Eberdeb was born in the west. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero
Ideals: Artistic, Persistence. Flaws: Cynical. Bonds: Adventurer, Slave. Occupation: Spy
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Ignan, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 400 sp. Deep blue spinel (200 gp).
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