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NPC Generator

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Advanced [show]


Gerald Westbrook, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears brown trousers with tan and pastel striped suspenders. He wears various colorful collared shirts. His white hair is heavily combed to the left. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a massive crush on the younger sibling of the Roofer who has hired him part-time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Has a crush, Poor. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Gerald Westbrook, Male Human Monk 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 8 (-1)10 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Ignan, Auran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp. Citrine (20 gp).


Social Check DCs


Imsh Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a long white beard, and similarly colored long hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.

History: Imsh was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Opinionated, Persistence. Flaws: Selfish. Bonds: Rich, Has a crush. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Imsh Cooper, Male Half-Orc Ranger 7
Medium (6'7") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 16 (+3)7 (-2)
Skills Survival +6
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 10000 cp. Tourmaline (120 gp). Aquamarine (1200 gp).


Social Check DCs


Uthemar Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'2". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a scimitar. He wears his black hair up. He has hazel eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Uthemar was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Healer soon after.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Optimist. Flaws: Insane, Disease. Bonds: Attractive, Job. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Uthemar Caerdonel, Male Elf Druid 1
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp.


Social Check DCs


Kellen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tan tunic with black highlights, and long yellow pants that bunch up around his shoes. His silver hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kellen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: To be a Detective again; and he wants revenge against illithids

Ideals: Extrovert. Flaws: Disease, Ugly. Bonds: Enemies, Job. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Kellen Folkor, Male Gnome Expert 3
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)13 (+1) 12 (+1)17 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs

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