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NPC Generator

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Lvl.
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Advanced [show]


Solomon Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His white hair is drawn into a tight pony tail with a card scrunchie. His gray eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to loving parents in a slum to the south. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has worked as a Fletcher like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Solomon Marlowe, Male Human Expert 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp. Pink pearl (50 gp).


Social Check DCs


Alston Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a robe, a symbol of the four houses of cards around his neck, and a spear on his belt. His silver hair, when down, is lengthy. He has a tattooed face.

Personality: Alston speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His job bores him to no end. He has decided to make it more interesting.

History: He was born in the east. Alston was born on a far eastern desert where he grew up under the tutelage of his father, an expert Guard. He used his abilities to trick people and travel the world for free.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he desires power and/or immortality

Ideals: Fighting, Impeccable. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Alston Welber, Male Gnome Druid 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Hamil TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. He has a small bristly mustache and wavy silver hair. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the east. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born to loving parents in a slum to the east. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and someone believes him a fraud

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Enemies, Religious. Occupation: Seamstress

Voice: pre-pubescent

Attributes [hide]

Hamil TellPenny, Male Halfling Cleric 4
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp.


Social Check DCs


Zâthra Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He carries a battered glaive and tarnished crossbow as well. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Zâthra enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north to a Ploughman, Zâthra learned a great deal about his father's area of expertise. He worked as a nervous Ploughman and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends; and expand his business

Ideals: Fighting. Flaws: Hedonist, Insane. Bonds: Job, Adventurer. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Zâthra Kelsey, Male Half-Orc Bard 2
Medium (5'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 90 gp. Brass mug with jade inlays (600 gp).


Social Check DCs

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