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NPC Generator

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Advanced [show]


Godfrey Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and tan handkerchief worn on his left side. He wears his hair in dreadlocks. His eyes are hazel and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Godfrey hails from a village terrorized by illithids. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: To unite with his brother; and doesn't want to be a cartwright and was forced into it by his family

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant, Family. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Godfrey Ramsay, Male Human Monk 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp.


Social Check DCs


Himo Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of longswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his brown hair to look like a famous performer. His eyes are violet and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of northern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and he's in love

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Has a crush, Immigrant. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Himo Ariessus, Male Elf Adept 13
Medium (4'10") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 34 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)18 (+4) 14 (+2)13 (+1)
Skills Sleight of Hand +8, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Sylvan, Goblin, Ignan
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433321

Possessions: 1000 gp. Golden yellow topaz (1600 gp). Tourmaline (150 gp). Banded agate (5 gp). Freshwater pearl (5 gp). Moonstone (80 gp). Golden pearl (150 gp). Alexandrite (1600 gp). 1 Medium magic item.


Social Check DCs


Gildmak Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he has the majority of his body covered in plate. He sports a flattop hair cut. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Gildmak studied abroad. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Joker, Gifted. Flaws: Ugly. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Gildmak Tealeaf, Male Halfling Druid 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills History +2, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 40000 cp. Gold and topaz bottle stopper cork (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A miniature golden chest with tiny emeralds lining the top (180 gp).


Social Check DCs


Himo Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue shirt with thin yellow vertical stripes and green pants. He has shaved his head bald. His hazel eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Himo has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Athletic. Flaws: Impulsive, Disease, Insomniac. Bonds: Immigrant. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Himo Gyula, Male Half-Elf Bard 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 800 gp.


Social Check DCs

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