Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Arnold Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. His white hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.

History: Arnold hails from a village terrorized by orcs. A few years later when the north was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many orcs want him driven away.

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Enemies, Immigrant. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Arnold Beitz, Male Half-Elf Aristocrat 2
Medium (4'9") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Bathin Harm, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'6". He wears a black tunic with brown highlights, and long white pants that bunch up around his shoes, and his gloved hand is found clutching a longsword. He keeps his dark red hair in a pixie cut. His half smiles and silver eyes are beguiling and draw you in.

Personality: Bathin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Professionalism. Bonds: Attractive, Nature, Job, Military. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Bathin Harm, Male Tiefling Paladin 7
Medium (6'6") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)18 (+4) 14 (+2)14 (+2)
Skills Medicine +5, Nature +7
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Draconic, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100000 cp. Deep blue spinel (200 gp).


Social Check DCs


Shane Cooper, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear brown pants and tee shirts. His blonde hair is cut jaggedly and amateurishly. His eyes are a pleasant gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Knight profession.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his brother before him, after school he went straight into learning to become a Slave Trader. He now owns his own business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Shane Cooper, Male Human Druid 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp.


Social Check DCs


Naal Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright brown suits and hats. His white hair is kept up in a ponytail inside a top hat. His eyes are a pleasant violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Fisher soon after.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Sensitive, Fearful. Bonds: Rich, Job. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Naal Accord, Male Half-Elf Ranger 3
Medium (5'4") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 1 Simple lock. 1 Magnifying glass. 1 Average lock.


Social Check DCs

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