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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Wymar Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his whip ready. He wears a broad hat to cover his moderate length silver hair. His eyes are likewise gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Stableman, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better kind of golem.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting, Disciplined, Logical. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Wymar Mancilla, Male Half-Elf Barbarian 5
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 20 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 40000 cp.


Social Check DCs


Aust Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Junk Dealer. He is portly but not overly obese. His hair is cut close to his head. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Aust was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Aust was born on a far western forest where he grew up under the tutelage of his father, an expert Junk Dealer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to have a good time and be beloved; and to be a sage again

Ideals: Disciplined, Optimist. Bonds: Job, Poor, Immigrant. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Aust Caerdonel, Male Elf Rogue 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Glim Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt, marred by beers. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Shepherd father left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life

Ideals: Professionalism. Flaws: Ugly, Insane, Shy, Disease. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Glim Garrick, Male Gnome Wizard 14
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 15
Hit Points 63 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444443

Possessions: 2000 gp. Tiger eye turquoise (5 gp). Amber (80 gp). Freshwater pearl (5 gp). Jade (80 gp). Coral (80 gp). Red-brown spinel (80 gp). Star ruby (500 gp). Freshwater pearl (5 gp). Freshwater pearl (5 gp). Sardonyx (30 gp). Banded agate (5 gp).


Social Check DCs


Theriatis Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is red, and he wears a heavy blue leather apron most of the time, and he perpetually has his crossbow ready. His blonde hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves poetry and to teach people poetry more than just about anything. He works hard and plays hard.

History: Theriatis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Insane, Hedonist. Bonds: Poor. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theriatis Sylvaranth, Male Elf Wizard 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 10 pp. 1 Masterwork Thieves’ tools.


Social Check DCs

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