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NPC Generator

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Advanced [show]


Naeris Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with top hat. His hair is short and auburn. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to prove his worth to the world

Flaws: Impulsive, Hedonist. Bonds: Attractive, Mentor, Adventurer. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Naeris Markum, Male Half-Elf Fighter 14
Medium (5'8") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 101 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 3000 gp. Aquamarine (300 gp). Red garnet (120 gp). Bloodstone (50 gp). White opal (1000 gp). Deep green spinel (120 gp). Golden yellow topaz (300 gp). White opal (1000 gp). Azurite (4 gp). Azurite (4 gp). Alexandrite (300 gp). Eye agate (4 gp). Coral (120 gp). Sard (50 gp). Freshwater pearl (4 gp). Star rose quartz (50 gp). Moss agate (4 gp).


Social Check DCs


Pelt On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his trident. He wears a deerstalker hat to cover his moderate length black fur. He has gleaming, smiling hazel eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. Now he works as a singing tutor during his time off.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Artistic, Logical. Flaws: Shy. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Pelt On the Water, Male Tabaxi Rogue 1
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 17 (+3)13 (+1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 140 gp. Silver pearl (120 gp).


Social Check DCs


Kipper Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'5" and wears tight fitting clothing which further accentuates his frame. He sports a long blonde beard, and similarly colored long hair. He wears a mask on his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with music.

History: The child of southern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Gardener job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and wants to open a new tavern

Ideals: Optimist, Artistic. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Kipper Scheppen, Male Gnome Adept 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Athletics +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 17000 sp.


Social Check DCs


Naill Berevan, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. He wears his blonde hair down. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Disease, Insane. Bonds: Poor. Occupation: Server

Voice: High pitched, excited

Attributes [hide]

Naill Berevan, Male Elf Commoner 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Golden yellow topaz (900 gp). 1 Breastplate.


Social Check DCs

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