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NPC Generator

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Advanced [show]


Arannis Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He is dressed in earthy colors with a blue and grey handkerchief worn on his right side. He wears a small hat to cover his moderate length brown hair. His brown unseeing eyes seem to look past you.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Herbalist, but he got bored and became a Navigator. He now owns his own business.

Motivation: Retire the richest man in the east; and a strong sense of loyalty to half-elven people

Ideals: Entrepeneur. Flaws: Disease, Racist. Bonds: Immigrant, Job. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Arannis Cooper, Male Half-Elf Expert 1
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Pallabar Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many grey ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With a patchy silver beard and wild silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the north to a Brewer, Pallabar learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He left for the north, certain he would find work there.

Motivation: Wants to open a new tavern.

Flaws: Insomniac, Shy. Bonds: Rich, Enemies, Job, Immigrant. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Pallabar Nucklestamp, Male Gnome Ranger 14
Small (3'5") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 81 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Medicine +8, Survival +8
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 4000 gp. Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (100 gp). Gold cup set with emeralds (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Jeweled electrum ring (4000 gp). Silver chalice with lapis lazuli gems (100 gp). 1 Medium magic item.


Social Check DCs


Dalgal Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears just a tan suit. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is brown. His violet eyes are slightly larger than normal.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and a rival would like him out of the picture

Ideals: Persistence. Bonds: Slave, Criminal record, Has a crush, Poor. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Dalgal Eversharp, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1100 sp. Silver ewer (80 gp). Large well-done wool tapestry (500 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp).


Social Check DCs


Purson Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of whips on his belt, each one with a jet on the hilt. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Purson was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Purson's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Joker. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Purson Fascination, Male Tiefling Rogue 5
Medium (5'0") Tiefling, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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