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NPC Generator

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Advanced [show]


Godfrey Weld, Male Human [Permalink]

Personal [hide]

Description: This man wears a black coat over a grey low-cut shirt, and a wide-brimmed hat upon his head, and sports empty pouches on his belt. His black hair is lengthy and is close to two feet long. His eyes are amber.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Passionate, Gifted. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Godfrey Weld, Male Human Adept 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 18 (+4)14 (+2)
Skills Religion +2, Stealth +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 300 sp.


Social Check DCs


Bucklal Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a custom-built plate barding that's adorned with red lining and desert motifs. He has a hunchback. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His amber eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.

History: Bucklal hails from a village terrorized by orcs. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bucklal took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and a deep hatred of orcs

Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Enemies, Nature. Occupation: Courier

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bucklal Thorngage, Male Halfling Warlock 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Insight +3, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1 Masterwork studded leather.


Social Check DCs


Cimer Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a pastel shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His dark red hair is lengthy. His red eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Justice, Fighting. Flaws: Insane. Bonds: Slave, Nature. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Cimer Gluttony, Male Tiefling Commoner 3
Medium (5'11") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 11 (+0)19 (+4)
Skills Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: White pearl (90 gp).


Social Check DCs


Ethereal Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears bulky violet painted plate armor. His gray fur, when down, is lengthy. This copper eyed westerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: He comes from a rich western family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Nothing but the best is good enough for him.

Ideals: Joker, Pacifist, Impeccable. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Ethereal Prim Posies, Male Tabaxi Cleric 10
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 46 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Insight +5, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1100 gp.


Social Check DCs

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