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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Odo Clare, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Guard in town.

History: He got into the Guard business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Guard.

Motivation: Sabotage a competitor.

Ideals: Athletic, Persistence. Flaws: Mundane. Bonds: Job. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Odo Clare, Male Human Cleric 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 18 (+4)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Celestial, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: Azurite (12 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Azgrom Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy white pantaloons and a black scarf. He has a small bristly mustache and wavy brown hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.

History: Azgrom was born with his mother's beautiful face. Azgrom was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Sculptor. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker. Bonds: Immigrant, Attractive, Adventurer. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Azgrom Byron, Male Half-Orc Monk 7
Medium (5'7") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)9 (-1) 10 (+0)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 800 gp. Golden yellow topaz (1300 gp). Blue quartz (10 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Firahel, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his right hand. His long chestnut hair is drawn into a two foot long braid. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Unemployed.

Motivation: He is compelled to act according to his religious beliefs; and wishes to resurrect an old love

Ideals: Professionalism. Bonds: In love, Enemies, Poor, Job, Religious. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nim Firahel, Male Elf Rogue 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 15
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5

Possessions: 100 pp. Golden yellow topaz (500 gp).


Social Check DCs


Halander Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This western man wears a fancy tan suit. His clothes are grease stained in places. With bright golden hair and a scraggly beard. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He uses divination through singing.

History: He was born in the west, but his parents moved at a very young age to the north. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: Wants to work out more often; and to be a roofer again

Ideals: Gifted, Athletic. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Halander Glenfellow, Male Halfling Warrior 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 3000 cp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). 1 Half-Plate.


Social Check DCs

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