Dench Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a blue collared shirt and grey pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He has always had a great fascination with Half-Orc culture. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A powerful necromancer made him what he is. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Flaws: Racist, Impulsive. Bonds: Mentor, Has a crush, Adventurer. Occupation: Locksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 60 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Akmen Poetry, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blue hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Mason profession.
History: When he was but 7 years old his parents immigrated from the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he wants nothing more than to rejoin the army
Flaws: Ugly, Depressed. Bonds: Poor, Job, Immigrant, Military. Occupation: Body Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 7)
Armor Class 13
Hit Points 59 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 16 (+3) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Druidic, Gnome, Aquan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp.
Srorthen Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a well pressed and immaculate suit (or dress). He has dyed his greying white crest a little too much giving a sharp white color. His red eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born in the east his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Srorthen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Doctor
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. Black pearl (300 gp). Sardonyx (50 gp).
Kildrak Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair has been sun bleached extensively. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Kildrak embodies much of what other species detest in the Dwarves. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: When he was but 6 years old his parents immigrated from the east. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Layabout
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 81 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Tourmaline (70 gp). Rock crystal (30 gp). Malachite (16 gp). Rhodochrosite (16 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

