Morkral Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This western man dresses like a well dressed Ploughman does. His clothes are grease stained in places. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Morkral was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Job, Poor, Immigrant, Nature. Occupation: Ploughman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Auran, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Vrondiss Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a deerstalker hat to cover his moderate length rusty crest. His eyes are gold.
Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Vrondiss has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Shy, Impulsive, Disease, Insomniac. Bonds: Rich. Occupation: Spy
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 11000 sp. Malachite (8 gp). Brown-green garnet (110 gp). White pearl (110 gp).
Anthony Bradshaw, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.
History: He was born in the west. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has dedicated himself to building a better kind of golem.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic. Bonds: Job, Adventurer, Immigrant, Enemies. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Obsidian (4 gp).
Pelt Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He usually wears his brown robe and has his trident always slung over his shoulder. He wears a small hat to cover his moderate length black fur. His eyes are hazel.
Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He comes from a rich eastern family. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Days after completing his studies, news broke out that his hometown was attacked by brigands. Pelt was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Expand his business; and revenge
Flaws: Shy, Racist. Bonds: Enemies, Rich, Job. Occupation: Junk Dealer
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 56 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Goblin, Draconic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Rhodochrosite (6 gp). Sard (60 gp). Azurite (6 gp). Star rose quartz (60 gp). Chrysoprase (60 gp). Amethyst (40 gp). Peridot (60 gp). Red spinel (40 gp).
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