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NPC Generator

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Advanced [show]


Ombul Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. He has silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: This man loves music and to teach people music more than just about anything. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Ombul has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Ugly, Fearful, Disease. Bonds: Mentor. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Ombul Honeypot, Male Halfling Sorcerer 5
Small (3'3") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 21 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Medicine +5, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Ahrim Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. He wears a colorful flower in his purple hair. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Ahrim was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Joker. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Spy

Voice: Nasally tone

Attributes [hide]

Ahrim Sanctuary, Male Tiefling Cleric 11
Medium (6'3") Tiefling, Neutral Good (CR 11)
Armor Class 12
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Acrobatics +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 1400 gp.


Social Check DCs


Senteq Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Energy wise he seems alert and responsive.

History: He was born in the west, but his parents moved at a very young age to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Guardian, Adventurer. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Senteq Garrick, Male Gnome Bard 7
Small (3'4") Gnome, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 30 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)10 (+0) 8 (-1)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep.

Ideals: Athletic, Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Carrie Conway, Male Half-Elf Warlock 10
Medium (5'0") Half-Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 36 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Infernal, Celestial
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: 270 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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