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NPC Generator

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Advanced [show]


Right-Handed Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a brown shirt with thin white vertical stripes and yellow pants. He has no fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out

Ideals: Justice, Gifted. Flaws: Ugly, Shy. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Right-Handed Moon, Male Tabaxi Fighter 10
Medium (6'6") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 70 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Religion +5, Stealth +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2100 gp. Fire opal (600 gp). Amber (100 gp). Moonstone (40 gp). Citrine (40 gp). Blue star sapphire (600 gp). Golden yellow topaz (500 gp).


Social Check DCs


Amnon Swift, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His hair is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich southern family. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in sickle use. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and many dire rats want him driven away

Ideals: Fighting, Disciplined. Flaws: Insomniac. Bonds: Rich, Enemies, Immigrant. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Amnon Swift, Male Tiefling Adept 16
Medium (5'6") Tiefling, Neutral Evil (CR 16)
Armor Class 11
Hit Points 79 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Insight +6, Performance +6
Senses Passive Perception 11
Languages Common, Gnome, Giant, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143333

Possessions: 7000 gp. Blue sapphire (1400 gp). Hematite (14 gp). Golden pearl (160 gp). Malachite (14 gp). Banded agate (14 gp). Hematite (14 gp). Violet garnet (1000 gp). White pearl (160 gp). Blue star sapphire (1400 gp). Silver pearl (160 gp).


Social Check DCs


Rael Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey top hat and grey clothes. He has a very tight haircut. His skin is flawless and his gray eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west to a Servant, Rael learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Servant.

Motivation: Expand his business.

Ideals: Athletic, Disciplined. Flaws: Impulsive, Depressed. Bonds: Attractive, Job. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Rael Zhanini, Male Half-Elf Barbarian 2
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 3000 cp. 1 Chain shirt.


Social Check DCs


Trym Altham, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear violet clothing when he does not wear armor. His whole body is exceptionally muscular. His red hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to raise his children well; and he's looking for his big break

Ideals: Logical. Flaws: Ugly. Bonds: Immigrant, Adventurer, Criminal record, Family. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Trym Altham, Male Human Aristocrat 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)16 (+3) 11 (+0)14 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 160 gp.


Social Check DCs

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