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Advanced [show]


Morthos Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His hair is cut close to his head. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: The child of western immigrants he idolized his father. Morthos was born on a far western plains where he grew up under the tutelage of his father, an expert Farmer. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Morthos Chaos, Male Tiefling Paladin 2
Medium (5'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)15 (+2) 16 (+3)17 (+3)
Skills Nature +4, Stealth +4
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Darkwood Shield.


Social Check DCs


Balam Panic, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in earthy colors with a black and white handkerchief worn on his right side. His hair is brown and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Balam grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Balam Panic, Male Tiefling Rogue 8
Medium (6'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 59 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)18 (+4) 10 (+0)18 (+4)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Abyssal, Infernal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 50 pp. Black pearl (700 gp). Blue star sapphire (1600 gp).


Social Check DCs


Arumawann Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His red hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arumawann is combative with any and all who dare try his patience in the slightest.

History: Arumawann was raised in a hard working conservative environment. He has had some formal painting training, and achieved minor success. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Justice, Artistic. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Arumawann Garrick, Male Gnome Expert 3
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)10 (+0) 11 (+0)10 (+0)
Skills History +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Baern Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He is bald on top and has large blonde tufts of hair around his ears. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He pushes his goals aggressively. He is also a coward if confronted.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Antagonistic, Fearful, Disease. Bonds: Rich. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Baern Loderr, Male Dwarf Warlock 3
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs

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